The description below is for the pre-show that ran as part of the Mission: SPACE Orange Team from 2006-2017 before the attraction re-opened in August of 2017:
After waiting in the queue, guests are directed into a pre-show holding room. The room features International Space Training Center (ISTC) space suits and other artifacts from space flights. A large television monitor introduces guests to the Capcom for our mission, played by Gary Sinise.
Guests are put in groups of four and asked to stand on a number representing the capsule they will enter on the attraction.
The television monitors begin with a voiceover by Capcom as he walks into a scene at the International Space Training Center.
Welcome to the International Space Training Center.
You’re here today to train for the greatest adventure in the history of mankind, the exploration of deep space.
I know you’re probably feeling a little bit nervous right now, but don’t worry, every astronaut has felt that way at one time or another, even the heroes that went to the moon. But there is one thing that they had that you don’t have: training.
The video cuts to astronauts undergoing a selection of training tests including weightlessness and launch simulation.
Right now, at NASA and ISTC facilities around the world, future astronauts are learning how to live and work in space. But you’re here today for flight training, the most thrilling experience that any astronaut candidate will ever have.
Capcom walks towards a model of a space shuttle as he continues:
Before you decide if it’s right for you, let me introduce you to your spacecraft: the X-2 Deep Space Shuttle. It’s powered by solid hydrogen and can accelerate from 0 to 6000 in sixty seconds. So, when you hear the words, “Go for launch,” You’ll definitely want to hang on.
The video pans to a shot of the capsule as Capcom continues:
Now you’ve already been organized into teams and soon each of you will be assigned a position: Navigator, Pilot, Commander or Engineer. And the success of your mission will depend on all of you working together as a team.
The video returns to Capcom:
I’ll be your Capcom and in a few minutes I’ll give all of you specific assignments. But first our Flight Director has some safety instructions for you… Lieutenant?
The camera pans down to the Lieutenant who begins her portion of the pre-show, as she speaks the video pans through the open door and down the hallway to the next portion of the pre-show:
Remember the team number you’re standing on. When the doors in front of you open you will be directed to a flight station with that number on it. When you get there, please stand on the circles.
The video continues down the hallway into the capsules that guests will be boarding in a few minutes. At this point a separate narration for the Green Team and Orange Team takes place.
During your Orange Team More Intense Training mission you will be enclosed inside X-2 flight trainers that produce deep space flight conditions such as turbulence and g-forces. Those who are prone to motion sickness or made uncomfortable by enclosed dark spaces, simulators or spinning should bypass this experience.
The video shows the pitch and yaw motion of the capsules before Capcom returns to the screen.��
As you can see, astronaut flight training isn’t like anything you’ve ever experienced before. It is intense, and if you would like to opt out you can sign up for Mission Control training in the ��Advanced Training Lab. Just ask any member of the ISTC crew for directions. As for the rest of you, report for your pre flight briefing. It’s go time.
At this point, guests are guided through the open door into a circular hallway that has groupings of four numbers along the floor. The numbers correspond with the team the guest has been assigned. Upon reaching the appropriate area for their team, guests are situated in front of a smaller monitor for their pre flight briefing.
After additional safety warnings, Capcom reviews the details of our planned trip.
Congratulations team. You’ve been selected to train for an elite mission. The first mission to Mars. Robotic teams have already established your landing site here: The North Polar Cap. Your mission is to get to that site.
Your flight path to Mars will take you around the moon for a Lunar gravity assist. But even with that slingshot assist your trip will take three months, so we’ll have to put you into hyper sleep.
Don’t worry it’ll only seem like a second or two to you, I’ll give you a wakeup call when you get to Mars.
Mission control chimes in with an update on our flight, “T-minus 3 minutes and counting.” At this point, Capcom reviews the individual assignment and corresponding responsibilities for each guest. Upon entering the capsule, guests will see buttons for each of their assignments that need to be activated during the attraction.
Ok, now listen up, here are your assignments:
Navigator: You’ll fire the thrusters for Lunar orbit insertion and for descent to the surface of Mars.
Pilot: On my signal I’ll need you to trigger the second stage rocket and also deploy the shields.
Commander: You’ll be responsible for first stage separation and activating manual control for landing.
Engineer: When it’s bed time you’ll activate hyper sleep you’ll also extend the wings for landing.
Don’t worry, when it’s time to push the buttons, they’ll light up, and then I’ll give you the go. One last thing, in the event of an emergency landing there are control sticks at every crew position.
Ok Lieutenant, any final instructions for the new kids?
At this point the Lieutenant goes over the loading procedure before one last word of encouragement from Capcom:
Well, I guess that’s everything. Good luck Mars team, you are on the clock.