Disney and NVIDIA Develop Ride System for the Millennium Falcon Attraction

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On NVIDIA's official blog, the company announced that Disney and NVIDIA are working together on the ride system for the Millennium Falcon attraction set to open next year in Disneyland and Disney's Hollywood Studios.

NVIDIA is a leader in computer graphics cards, and the attraction will utilize eight high-end NVIDIA Quadro P6000 GPUs, connected via Quadro SLI.

Per the blog:

Quadro Sync synchronizes five projectors for the creation of dazzling ultra-high resolution, perfectly timed displays to fully immerse the riders in the world of planet Batuu.

Working with NVIDIA and Epic Games, the Imagineering team created a custom multi-GPU implementation for Unreal Engine. This new code was returned to the Epic Games team and will help influence how multi-GPUs function for their engine.

“We worked with NVIDIA engineers to use Quadro-specific features like Mosaic and cross-GPU reads to develop a renderer that had performance characteristics we needed,” says Bei Yang, technology studio executive at Disney Imagineering. “Using the eight connected GPUs allowed us to achieve performance unlike anything before.”