Type

Walking Tour

Status

Opened

Fastpass+

No

Level

B - Minor Attraction

Height Requirement

None

Disney Warnings

None


 

About

Walt Disney Presents is a collection of artifacts from the life and legacy of Walt Disney as well as from the company he created. Items include a look at his office, his schoolhood desk, a multi-plane camera, concept models for attractions and much more. The tour ends with a video about Walt Disney's life called Walt Disney: One Man's Dream. The film title is taken from the previous name of the attraction.

A meet and greet area also exists inside the building and typically features characters from a recent studio release. The theater will often play previews of upcoming studio releases instead of the Walt Disney: One Man's Dream film.

Shortly following the name change from Walt Disney: One Man's Dream to Walt Disney Presents, the attraction became a preview center for projects coming soon to Disney's Hollywood Studios. This includes models of Toy Story Land and Star Wars: Galaxy's Edge as well as concept art for Mickey and Minnie's Runaway Railway.

 

Location

Located across from the steps that lead to Hollywood Boulevard.

 

Appeals To

Fans of Disney history.

 

Story

The attraction is divided into two parts, the self guided walking tour and the movie. There is no obligation for the guests to view the movie, however they will have to backtrack through the walking tour should they wish to exit.

The walking tour consists of a series of exhibits chronicling the life of Walt Disney and the Disney company. The exhibits are encased in glass and are typically accompanied by a dated sign explaining what can be found in the exhibit. Over the years the exhibits have changed, and what follows are exhibits from the attraction's time as "Walt Disney: One Man's Dream".

As guests enter, a young Walt Disney can be seen next to a large marquee with the attraction name.

The exhibits are interspersed with a series of narratives, grouped in categories throughout the walking tour. Each narrative includes a title, some text, a photo a corresponding year and the category of that narrative. The categories include:

  • The Art of Animation
  • Dreams and Innovations
  • Early Inspirations
  • Mickey's Milestones
  • New Media, New Magic
  • Walt and Roy
  • Walt's Railway Dreams

The first grouping of narratives are categorized as, Early Inspirations. Around the corner are a series of photos of Walt Disney in various stages of his life.

Growing Up in Small Town America

Though Walt only live in Marceline, Missouri for four years of his childhood, he never lost touch with the charms of his life in a turn-of-the-century American town. In the years ahead, Walt would often dream of recreating, for himself and others, that simpler world.

1906

Early Inspirations

Nearby, a full model of Main Street USA in Disneyland is on display.

Walt Begins Drawing

As a teenager, Walt found the time to take some lessons. "I went to Saturday classes at the Kansas City Art Institute when I was fourteen," he recalled. "When I went to Chicago, I went to the Academy of Fine Arts three nights a week while I was going to high school. Then after I'd been there for a while, I went into technique and I studied cartoon technique."

1915

Early Inspirations

The Prince, The Girl, The Romance

When Walt was a newsboy in Kansas City, he attended a screening of the live-action silent motion picture Snow White and the Seven Dwarfs. Walt would never forget the story of Snow White, and thought for years about how he could bring the tale to the screen in a way never imagined.

1916

Early Inspirations

On the opposite side of the model is a photo of Abraham Lincoln with the following sign:

Walt's Boyhood Hero

When Walt was a boy, one of his biggest heroes was Abraham Lincoln. "From the fifth grade on up," he recalled, "I always came around on Lincoln's birthday to all the classes with my crepe paper hair beard with the mole, a stovepipe hat I made by using a derby and putting a cardboard thing on top and painting it black, and my Dad's coat. I'd come in and go through The Gettysburg Address."

1915

Early Inspirations

Near the Abraham Lincoln narrative is an exhibit that features Walt's second grade desk. As the walking tour continues, the next section of narratives include Walt's Railway Dreams, Walt and Roy:

On The Right Track

As one of his earliest jobs, Walt sold candy and newspapers on the train out of Kansas City. After he began creating animated films, he dreamed of heading west to Hollywod. "I didn't have enough money to get my ticket," he recalled, "I used to go down and stand there with tears in my eyes and look at those trains heading out to Union Station in Los Angeles."

1917

Walt's Railway Dreams

The Disney Brothers

When Walt was growing up, his family was just barely making ends meet. "For Christmas and birthdays," Walt recalled, "My brother Roy was the one who would always see that my sister Ruth and I had a toy. Roy was one of the kindest fellows I've ever known in my life."

1917

Walt and Roy

Nearby, a reproduction of an early animation tables is featured with the description:

Early Animation Table

1928

The first three Mickey Mouse cartoons, "Plane Crazy", "The Gallopin' Gaucho", and "Steamboat Willie" were all created on animation tables similar to this reproduction.

Posters of animation work line the nearby walls as well as a few narratives about The Art of Animation:

Alice Cartoons - an Early Innovation

In the early 1920s, cartoons were becoming more and more popular. "I was thinking," Walt once recalled, "If I had something novel, instead of parroting the other cartoons, I might crack the market. They had the cartoons working with the humans, maybe I'll pull a reversal on that. I'll take a real person and put them into the drawing. So I made Alice's Wonderland."

1924

The Art of Animation

Other wall art includes an early Oswald the Rabbit comic book. Oswald was a character that Walt created early on in his life. Due to a contract dispute, Walt lost the creative rights to Oswald. The Disney Company later re-acquired those rights in 2006 in exchange for broadcaster Al Michaels moving from ABC sports broadcasts to NBC Universal broadcasts.

Silly Symphonies: Music, Images and Emotion

Though Walt was not a musical expert, he understood the emotional value music could bring to his animation. Following the phenomenal success of Mickey Mouse, Walt created a new series of animated stories told without dialog, relying totally on images and music. He called them Silly Symphonies.

1929

The Art of Animation

The next narrative is categorized as Dreams and Innovations and it details how Walt came to voice Mickey Mouse in his debut role:

They Talk! They Sing!

When Mickey Mouse made his debut in "Steamboat Willie," audiences were delighted by the new marvel of synchronized sound, with music and dialogue perfectly matched to the action onscreen. Walt Disney recalled how he first gave his voice to Mickey. "I kept saying, 'No, it's more like this.' And the guys said, 'Well,Walt, why don't you do it?' So I did. Yeah, I'm a character."

1928

Dreams and Innovations

The next narrative introduces one that will re-occur elsewhere in the walking tour, Mickey's Milestones, as well as an additional narritive for The Art of Animation:

A New Hollywood Star is Born

On a train from New York to Los Angeles, Walt dreamed up a new character to star in his next cartoon: a mouse named Mortimer. Walt's wife Lillian, cautioned that "Mortimer" sounded a little pompous. In a moment that would change film history, she suggested the name Mickey.

1928

Mickey's Milestones

Disney Animators Have Class

As Walt's animated films became more ambitious, he found he had to improve the skills of his animators. He recruited faculty members from the Chouinard Art Institute to hold classes at the Studio. "There was a need for the study of movement, simplification of lines that applied to our business. So I set up a school."

1930

The Art of Animation

Nearby, a display showcases Early Mickey Mouse Merchandise including a clock, lamp and more. The showcase also displays Mickey Mouse Toys and Early Disney Character Plush. Next to this is a version of the Multiplane Camera. This camera would layer the background and foreground of an animated picture allowing for a three dimensional look. Nearby is a desk with another narrative for Dreams and Innovations:

Multiplane - New Depth In Animation

When Walt began working on Snow White and the Seven Dwarfs, he knew he needed new storytelling techniques, and experimented with a short subject called "The Old Mill." "I felt I had to go to a certain feeling of depth and things. And that is what is now called the multiplane camera. We make the painting into several planes and then move the camera through and that gives an illusion of depth."

1937

Dreams and Innovations

The Creative Dynamic

The powerful combination of Walt's artistic vision and Roy's wise business acumen allowed their fledgling motion picture studio to prosper. In 1932, Roy negotiated the first Disney character merchandise - watches, toy trains and stuffed animals - providing a fresh new stream of revenue for the company, and bringing Walt's creations into homes across the world.

1932

Walt and Roy

The Walt and Roy narrative above can be found inside a display along with several other items atop Walt's Studio Desk. These include:

  • Walt's Travel Trunk,
  • Mousecar Statue
  • Title Card Art from the Three little Pigs
  • A photo of Walt Disney receiving the full size Oscar and seven little "dwarf" Oscars from Shirley Temple
  • Animation Maquettes from Fantasia

A Symphony of Color

Disney's 1932 Silly Symphony "Flowers and Trees" had introduced color to animation, but it was the 1935 short "The Band Concert" that brought Mickey into the full spectrum of Technicolor. An instant classic, the short also featured the third appearance of a squawking star who was fast eclipsing all other Disney characters in popularity, Donald Duck.

1935

Mickey's Milestones

The narratives continue with additional displays for The Art of Animation, Mickey's Milestones and Dreams and Innovations:

Seven Dwarfs, Seven Personalities

When Walt proposed a full-length motion picture based on Grimm's Snow White and the Seven Dwarfs, he knew that the key to a compelling story was believable, sympathetic characters. "The seven dwarfs were naturals for the medium," Walt explained. "In them, we could instill boundless humor, not only as to their physical appearances, but in their mannerisms, personalities, voices and actions."

1937

The Art of Animation

The Sound Heard 'Round the Theater

Walt wanted Fantasia to deliver a true concert experience. So, his engineers installed the very first surround speaker system, with four discrete tracks (mixed down from eight tracks recorded simultaneously in the studio). In concept, Walt's "Fantasound" is essentially identical to the audio system in use today. Walt's instincts and ambitions were many years ahead of their time.

1940

Dreams and Innovations

Fantasia: Bringing Vision to Music

"Abstract art is what you feel when you see something." Walt once said about Fantasia. "We'd come to a big burst of a big crescendo and I'd see orange. It's funny. Stokowski, who was sitting with us, said, 'Oh no, I see that as purple.' just the opposite, see? A lot of people have tried to really analyze the whole darn thing. We just got in and had a heck of a good time throwing it together."

1940

The Art of Animation

A Mighty Mouseterpiece

When Walt decided to give his favorite Mouse a starring role as "The Sorcerer's Apprentice." he asked animator Fred Moore to help reinvent Mickey. Moore created a rounder, fuller and cuter character, adding eyeballs with pupils that allowed for more expressive range. The redesign paid off, and Fantasia established Fred's Mickey as the mouse we know and love today.

1940

Mickey's Milestones

A Very Animated Goodwill Tour

World War II had slowed studio production to a crawl, but Walt, intrigued by South America, took a group of his best animators, and a 16mm film camera, on a grand tour of Mexico, Peru, Brazil and other Good Neighbor nations. These high-spirited visits resulted in two feature films, Saludos Amigos and The Three Caballeros, which combined live-action travelogue with eye-popping animation

1943

The Art of Animation

The narratives along the wall continue with some of Walt's Railway Dreams, Dreams and Innovations:

The Carolwood Pacific Railroad

Shortly after Walt and his wife Lillian moved into their new home in the fashionable Holmby Hills area of Los Angeles, Walt built a steam train railroad that traveled all around the back yard. The little train's cars were big enough for adults and kids to ride on, and a trip on the "Carolwood Pacific Railroad" became a favorite treat for guests and friends.

1949

Walt's Railway Dreams

A New Dimension In Animation

Walt's desire to expand the horizons of animation led to the creation of his first three-dimensional animated figure. "Project Little Man," a one-eighth scale tap-dancing vaudevillian. Walt envisioned building a series of dioramas featuring these miniature animated figures, an idea that would ultimately lead to the creation of Disneyland.

1949

Dreams and Innovations

In the nearby center display, a small prototype puppet appears on a wooden stage. The puppet, dubbed, "Dancing Man" is explained as follows:

"Dancing Man" Prototype Figure

1949

Performer Buddy Ebsen was filmed against a background grid as a reference for programming the movements of this early dimensional animated figure. Walt Disney built the elaborate opera house set himself, guided by a design from animator Ken Anderson.

An additional diorama is also on display and was designed by Walt Disney as well:

Miniature Diorama of "Granny's Cabin," Based on a Scene from So Dear To My Heart

1949

Hand-built by Walt Disney himself, this animated diorama was an early attempt at dimensional storytelling, and helped inspire the concept for Disneyland Park four years later.

The wall side narratives continue to tell the story of Walt's Dreams and Innovations and Mickey's Milestones. Additional narratives are also introduced like New Media, New Magic and Parks and Places:

Stories From Nature

Walt always believed that the best way to educate was to entertain at the same time. Focusing on his passion for the world of animals, he put this idea to the test through a new breed of short films called True-Life Adventures. The 13-film series went on to win eight Academy Awards, taught the importance of our environment to new generations, and spawned the whole genre of today's nature films.

1948

Dreams and Innovations

Walt Comes to Your Living Room

Walt Disney made his network television debut on Christmas Day, 1950, with the broadcast of One Hour in Wonderland, a special promoting the release of the animated feature Alice in Wonderland. Walt saw the potential of television to bring his latest dreams to a wide audience. In 1954, he began to promote the very first theme park every week on ABC with the launch of Disneyland. Disney programming became a Sunday night fixture for decades to follow.

1950

New Media, New Magic

Disneyland - A Place Where Families Have Fun Together

By the late 1940s, Walt had conquered the world of two-dimensional animation, and began to dream about a place where his audience could actually step into the worlds where his characters live, perhaps even becoming characters in the stories. The result was the very first theme park: Disneyland.

1955

Parks and Places

Who's the Leader of the Club?

"The Mickey Mouse Club" started back in 1929, with "club meetings" held in movie theaters at Saturday matinees. In 1955, the Club was reborn, when television brought Mickey right into every child's home as host of his own daily TV show. "I don't want kids that blow trumpets while they're tap-dancing," Walt said of his prospective Mouseketeers. "I just want ordinary kids."

1955

Mickey's Milestones

Nearby, a recreation of Walt Disney's Office can also be seen:

Walt Disney's Office

Walt Disney Studios, Burbank, 1940-1966

Producers, directors, writers, artists and advisors were in and out of Walt Disney's office all day long, consulting with him on every detail of his newest projects. One of the early plot plans for Walt Disney World can be seen on the left hand side of the bulletin board.

The narratives continue with more details on Walt and Roy, Parks and Places:

Banking On A Dream

"I had a little dream of Disneyland adjoining the studio," Walt recalled. "Whenever I'd talk to my brother about it, he'd suddenly get busy with some figures, so I mean I didn't dare bring it up. But I kept working on it, dreaming of what I could do." When the idea for Disneyland at last solidified in Walt's mind, it was Roy who took the concept to the New York bankers and secured the funding to make Walt's dream a reality.

1954

Walt and Roy

Animal Attractions - An Impossible Dream?

Walt's landmark True-life Adventures film series would come to life at Disneyland in the "True-Life Adventureland." Guests would take part in a fact-filled river adventure called The Jungle Cruise. However, Walt's plan for live animals along the river proved impossible, and the river's inhabitants became a mechanical cast. Walt's dream of bringing True-Life Adventures to life would have to wait.

1955

Parks and Places

Nearby models of Disneyland's Adventureland highlights the Jungle Cruise attraction. An overhead cross section of Peter Pan's Flight can also be seen as well as a model of Sleeping Beauty Castle highlights the symbol of Disneyland. Lastly, a Replica of the Moonliner rocket was a prominent fixture in Disneyland's Tomorrowland

Adventureland

Disneyland, 1954

Inspired by Walt Disney's True-Life Adventure film series, Adventureland plunges guests into the unexplored jungles of the world. This original model shows the Jungle Cruise loading dock, as well as early concepts for the shopping bazaar. The hulls of the jungle boats were made of fiberglass, one of the first times that material had been used for non-military purposes.

Peter Pan's Flight

Disneyland, 1954

The Disneyland "dark rides" were designed by many of the same animators who had worked on the original feature films. this pedigree brought with it new levels of artistry never before seen in an amusement park.

Sleeping Beauty Castle

1954

This is a reproduction of the original model of Disneyland's Sleeping Beauty Castle which was sculpted by Imagineer Fred Joerger in 1954. The original is currently on display at Disneyland.

Replica of Moonliner Model

Tomorrowland, Disneyland, Anaheim, California, 1998

The original "Moonliner" rocket towered over Tomorrowland from 1955-1966 and has since become a classic symbol of 1950s science fiction. In 1998, using the original blueprints, Walt Disney Imagineering precisely replicated the original rocket for the "New Tomorrowland" project at Disneyland.

More Disneyland models continue to fill the nearby displays:

"Columbia" Sailing Ship

Disneyland, 1958

Since 1958, a replica of the 1790s sailing ship "Columbia" has sailed the Rivers of America at Disneyland. Plans for the actual "Columbia" were lost to history, so ship builder and historian Ray Wallace based this model on the famous "Bounty."

Slue Foot Sue Costume

The Golden Horseshoe Revue - Disneyland, circa 1956

The Guinness Book of World Records lists The Golden Horseshoe Revue at Disneyland as the musical show with the greatest number of performances in history. Betty Taylor brought her singing, acting and dancing talents to the role of Slue Foot Sue for over 30 years, creating countless fond memories.

While planning was underway for Disneyland, Walt Disney continued making movies including his first major live action feature, 20,000 Leagues Under the Sea. A display showcases some of the awards and artifacts from that movie. One of the awards was an Oscar for the Academy First Award for the Special Effects in the movie.

Motion Picture Props, Awars and Costumes
20,000 Leagues Under the Sea

1954

Walt Disney's first major live-action feature was a popular and critical success, winning two Academy Awards and ushering in a new era of Disney-produced live-action entertainment. These underwater props were used by Captain Nemo's crew as they explored the ocean floor.

A costume worn by Fred MacMurray in the 1962 film Bon Voyage is also on display nearby.

Bon Voyage Costume

1962

The versatile Fred MacMurray modestly claimed that he was "a personality, not an actor." This costume is from the 1962 comedy Bon Voyage, in which he played the father of a family on a disaster-laden tour of Paris.

The next large display features video cameras pointing at a mural of Walt Disney presenting his idea for the Florida Project in 1965. It was during this presentation that Walt Disney told the world about the area that would eventually become Walt Disney World. In his plans, he mentioned his original concept for a self contained city known as the Experimental Prototype Community Of Tomorrow (EPCOT).

Across from the Florida Project display are additional narratives including those relevant to the 1964-1965 World's Fair, an event that prominently featured many pavilions designed by Disney.

Mr. Lincoln and the Illusion of Life

Walt's development of lifelike Audio-Animatronics" animated figures and his admiration of Abraham Lincoln came together in 1964 to bring our 16th President "back to life" at the New York World's Fair. "We weren't creating a mechanical man," designer Marc Davis said. "We were creating the illusion of a man, an illusion of Abraham Lincloln

1964

Dreams and Innovations

Attraction Facade Model

Disneyland, 1966

When "it's a small world" proved itself one of the greatest hits at the New York World's Fair, Walt Disney decided to give it a permanent home at Disneyland. A team of WED designers created this scale model to visualize how the new show would fit into its permanent home.

Abraham Lincoln Audio-Animatronic

New York World's Fair, 1964-1965

The sixteenth President of the United States was brought to life at the Illinois pavilion at the 1964/65 New York World's Fair. There were numerous technical delays, but once Great Moments With Mr. Lincoln was ready, it was a sensation, a truly breathtaking new form of animation.

WED Imagineering Workshop

In order to bring his dream of Disneyland to practical life, Walt Disney established his own design and development group in 1952. Named WED, from the initials for Walter Elias Disney, the hand-picked artists used their combined expertise in art, design and technology. Walt called them his "Imagineers," coining a new word from "imagination" and "engineering." WED was eventually renamed Walt Disney Imagineering.

The next display includes an audio animatronic programming console. Previously, guests could use basic functions on the console and have those functions synchronize with an Abraham Lincoln animatronic.This was removed in the 2010 refurbishment of the attraction.

Audio-Animatronics Animation Programming Console

Walt Disney Imagineering, 1970s-1990s

Each knob on this programming console controls an individual motion on an animated figure, such as an arm move or a head turn. Lighting and audio effects could also be controlled from this board.

While work on the theme parks were ongoing, so too were animated features.

Spots Are The New Look

For the 1961 feature 101 Dalmatians, animators were challenged to draw 99 puppies with consistent spot patterns. Animator and technician Ub Iwerks developed Xerography, a technique that transferred the artist's paper drawings directly to the cel. This method allowed quick replication for groups of puppies, and preserved the sketchy quality of the original lines. The loose, improvised look of the graphic style made a perfect fit for the contemporary setting and tone of the film.

1961

The Art of Animation

An expansion to the exhibit space opened in phases in 2010 and 2011 called, "The Legacy Continues".

We keep moving forward, opening up new doors and doing new things... and curiosity keeps leading us down new paths."
-Walt Disney

This area details contributions made to the Disney company following the death of Walt Disney through today. This begins with a look at Walt Disney World:

A Whole New Disney World

After the opening of Disneyland, Walt's dreams began to outgrow the Anaheim location, and he began to look East for a place to build a "Disney World." He chose 28,000 acres of wilderness in Central Florida. "There's enough land here," he said, "to hold all the ideas and plans we can possibly imagine."

1971

Parks and Places

Nearby, a model of Cinderella Castle is also on display:

Model of Cinderella Castle

Magic Kingdom, Walt Disney World Resort, 1971

Cinderella Castle towers 171 feet above the Magic Kingdom. Architectural scale models allow the Imagineers to see the "finished product" long before construction actually begins.

A larger display showcases props from a selection of E.P.C.O.T. attractions including the following:

  • The robot butler from Horizons
  • A figment animatronic from Journey Into Imagination
  • A model of Dream Finder's vehicle from Journey Into Imagination
  • A tomato and broccoli from Kitchen Kabaret

The corresponding narrative reads:

Epcot Begins a Brand New Future

Walt Disney believed that new knowledge from science, combined with a growing understanding between nations, would be keys to a better future. This visionary spirit was brought to life when Epcot opened in 1982. Visitors experienced a dynamic new venue that combined a vision of technological progress and a showcase of world cultures.

1982

Parks and Places

A nearby cutout of Roy Disney makes the opening day speech for Walt Disney World, alongside Mickey Mouse. A narrative next to the cutout shows images from around the Magic Kingdom in the 70s.

Building Walt's Last and Greatest Dream

Walt never lived to see his Florida "Disney World" project completed. After Walt's death in 1966, his brother Roy stepped in and personally led the development of the Florida project, changing the name to "Walt Disney World" so that, in Roy's words, "people will always know that this was Walt's dream."

1971

Walt and Roy

Photos, narratives, concept art, displays and models showcase the other parks around the world as well as other achievements over the last 30 years.

The Dream Reaches The Far East

On April 15, 1983, Tokyo Disneyland opened to enormous success and acclaim as the first international Disney park. In partnership with The Oriental Land Company, Tokyo Disney Resort has grown to encompass resort hotels and a second park, Tokyo DisneySea. As expected, Mickey Mouse has proven himself a true ambassador of hopes and dreams the world over.

1983

Parks and Places

Magic Ahoy!

On July 30, 1998, the first ship in the Disney Cruise Line began operation. The Disney Magic, 964 feet long, with 11 decks and 900 staterooms, brought the Disney standard of entertainment and service to the cruise industry. The Disney Wonder joined the line in 1999. Passengers aboard these ships discovered an exclusive Disney-owned island, Castaway Cay, a private paradise for recreation and relacation.

1998

Parks and Places

ABC Spells Major Media

The American Broadcast Company (ABC) began weekly broadcasts of Disney programming in 1954, helping Walt complete Disneyland and reach wider audiences. In 1996, The Walt Disney Company returned to the network, acquiring Capital Cities/ABC, which included the top sports network, ESPN. This powerful new team-up created the largest entertainment company of its time.

1996

New Media, New Magic

Bringing New Life to Broadway

When New York City's New Amsterdam Theatre opened in 1903, it was the largest Broadway house, with over 1700 seats. By the early 1990s, the beautiful Art Nouveau building was badly dilapidated. The Disney Theatrical Group had ambitious plans to bring classic Disney stories to Broadway, and undertook a complete restoration. The New Amsterdam Theatre reopened on April 2, 1997, and helped to spur a renovation and economic renewal of the entire Times Square theater district.

1997

New Media, New Magic

New Tech, Old-Fashioned Storytelling

The animators and programmers of Pixar had made award-winning strides in creating computer generated three-dimensional animation. Pixar and Disney joined forces to create the first computer-animated feature film, Toy Story. Director John Lasseter made story and character the top priorities, and audiences were transported into a world that had never been been possible. Pixar officially joined the Disney family in 2006.

1995

The Art of Animation

Digital Disney Hero

As one of the most famous characters of all time, Mickey Mouse has been a natural for the world of video games, starring in dozens of titles since the industry began. Epic Mickey brings the beloved mouse to the innovative Wii system. Set in a strange alternate Disney universe, the game pits Mickey against some 1930s era foes, the Phantom Blot and the Mad Doctor. In this scenario, Mickey gets to play up both his good-guy personality and his more mischievous side.

2010

Mickey's Milestones

Movie artifacts and models can be found in this area including:

  • Rocketeer Jet Pack from The Rocketeer
  • Adam's Toy Bunny from Honey, I Blew Up the Kid
  • Tron Helmet from Tron

Many theme park models can also be found in the area, including the below:

Spaceship Earth

EPCOT, 1980

The symbol of EPCOT recalls the giant-scale architecture of classic World's Fairs, and was inspired by the geodesic dome designs of architect Buckminster Fuller.

Le Chateau de la Belle au Bois Dormant

Disneyland Paris, 1990

The new "fantasy-inspired" castle for Disneyland Paris was influenced by Eyvind Earle's background drawings for the Disney classic film Sleeping Beauty, and was intended as a contrast to the real-life castles of the nearby Loire Valley.

Tree of Life Model

Disney's Animal Kingdom, 1998

The centerpiece of Discovery Island, this 14-story tall icon features over 325 hand-carved animals that appear to be growing out of the roots and bark of the tree. Inside the massive trunk, guests experience the 3-D adventure It's Tough To Be A Bug!

Explorer's Landing Fortress Model

Tokyo Disney Sea, 2001

This elaborate 15th century fortress is dedicated to the Golden Age of Exploration. This interactive adventure features optical illusions, model galleons on a liquid map of the world, and a DaVinci style flying machine.

Other displays include a model of The Twilight Zone Tower of Terror from Disney's Hollywood Studios and Paradise Pier from Disney California Adventure.

Beginning in September of 2017, many of the models of existing attractions were removed in favor of a preview area for upcoming projects. This included models of Toy Story Land, Star Wars: Galaxy's Edge and concept art for Mickey and Minnie's Runaway Railway.

One Man's Dream

These displays all exist near the holding area for the film that tells the story of Walt's life. Originally narrated by Michael Eisner, the film is now narrated by Julie Andrews. It features photos, audio and video recordings of Walt Disney throughout his life. Walt's life began on a farm in Marceline, Missouri, but at four years old they moved to Kansas City, Missouri. Walt and Roy joined the Navy before returning to Kansas City to become an animator.

Much of Walt's life is documented in the timeline of events during the walking tour. Events included the establishment of the Disney brothers cartoon studio where they created Oswald the Lucky Rabbit. When it was established that Walt had lost the rights to Oswald the Lucky Rabbit, he came up with the concept of Mickey Mouse on a train ride from Chicago to Los Angeles. It was his wife Lillian that suggested Walt go with the name Mickey instead of Walt's initial name, Mortimer.

The film takes guests through the Silly Symphony cartoons into the first length feature: Snow White and the Seven Dwarfs. The film debuted at the Carthay Circle Theater and the facade of that theater is represented on Sunset Boulevard in Disney's Hollywood Studios as well as on Buena Vista Street in Disney California Adventure. With the profits from Snow White, Disney was able to build the studio in California as well as the string of pre-World War II movies like Pinocchio and Bambi.

From here, Walt created a selection of live action movies including 20,000 Leagues Under the Sea as well as a string of other animated films. The next major film highlighted was Mary Poppins that combined all of the "tricks" they had learned through making movies.

Departing from the production of movies, the film shows a video clip of Walt Disney discussing his "daddy daughter days" and how that became the genesis of Disneyland. This leads into Walt Disney's Wonderful World of Color Television show which functioned as Walt's platform to discuss all things related to the theme parks and movies. It was here where Walt discussed the plans for Walt Disney World.

The film ends with video of Walt working with a selection of well known Disney Legends like the Sherman Brothers, Imagineer Rolly Crump, his brother Roy, his wife Lillian and many others. The final shot features Walt on a train wearing a conductor hat with both he and Mickey Mouse sticking his head out the window.

 

Sponsors

D23 (March 2009 - Present), with additional contributions from the Disney Archives.

 

Historical Notes

The exhibits will change periodically. Most noticeably, a model for New Fantasyland was added in 2012, but has since been removed.

In April of 2016 this attraction became part of Animation Courtyard on park maps as Mickey Avenue was no longer represented as a land.

In September of 2017, the attraction's name changed from Walt Disney: One Mans' Dream to Walt Disney Presents. Shortly after the name change, a preview area debuted featuring concept models for Toy Story Land and Star Wars: Galaxy's Edge. Additionally, concept art for Mickey and Minnie's Runaway Railway was also added.

Extinct Meet and Greets

 

Similar Attractions

The walking tour component is similar to the former attraction: The Magic of Disney Animation.

 

Photos